I will focus on the core theme of "AI Toy Design," building upon the technological foundation of my previous VLA programming AI toys. My presentation will explore four core dimensions: user-layered design, multimodal interaction design, integration of educational goals, and safety and sustainability design. I will also supplement this with design processes and trends to form a systematic AI toy design framework, ensuring the content is both professional and practical.
1. Core Design Principles for AI Toys
1.1 Age-Appropriate Layered Design
The core premise of AI toy design is to match the cognitive abilities and operational limits of children of different ages, avoiding "overcomplexity" or "functional redundancy":
3-6 years old (preschool)
Interaction: Text-free design – using large silicone buttons (diameter ≥2cm, to prevent accidental touches), icon-based operation (e.g., "walk" = footprint icon, "pause" = stop symbol), supporting voice commands (single words/short phrases, such as "walk" "light");
Function: Focusing on basic logic enlightenment (e.g., sequence, cause and effect), avoiding abstract functions (e.g., code editing), example: CodoVLA Junior's "twist programming" (rotating the body module to set the direction of movement);
Form: Rounded, edgeless shape (corner radius ≥5mm), weight ≤200g (suitable for small hands). Ages 7-11 (Primary School Stage)
Interaction: Transitional interaction – Retains icon-based design, adds a simplified text interface (font ≥14pt, high contrast), supports drag-and-drop block programming (Scratch compatible, block area ≥1.5cm²);
Function: Integrates subject-related functions (e.g., "Mathematical Coding": programming toys move to count and learn addition and subtraction), modular sensor design (pluggable, such as light and sound sensors, operating force ≤5N);
Form: Assembleable structure (e.g., detachable robot body, fostering hands-on skills), size adapted for desktop operation (height 15-25cm).
12+ years old (teenagers)
Interaction: Professional-grade interaction – supports full-text programming (Python/C++), customizable shortcuts, and an open API (compatible with Arduino/Raspberry Pi);
Function: Advanced functions (such as AI model training, multi-device collaborative programming), data visualization (such as code execution trajectory charts);
Form: Minimalist industrial design (metal/ABS hybrid material), supports external devices (such as displays, robotic arms), weight ≤500g.
1.2 Multi-Modal Interaction Design
This design should consider children's sensory-first cognitive characteristics, integrating visual, auditory, and tactile feedback to lower the operational threshold:
Visual Feedback: High-saturation LED indicator lights (avoiding flicker and complying with IEC 62471 light safety standards), AR-assisted visualization (e.g., projecting code paths to the ground, rather than relying on the screen);
Auditory Feedback: Customized sound effects (frequency 1-5kHz, avoiding harshness) – cheerful melodies for success, gentle prompts for errors (rather than alarms), volume adjustment (0-80dB);
Tactile Feedback: Differentiated vibration feedback (e.g., "Execute code" = short pulse, "Task completed" = long vibration), clear button tactile feedback (pressure 50-100g, clear feedback).
1.3 Educational Goal Integration
AI toy design should avoid "AI for AI's sake" and be deeply integrated with K-12 educational goals:
Skill Alignment: Align with CSTA/STEM standards—e.g., developing "sequential thinking" for 3-5 year olds, training "conditional logic" for 8-10 year olds, and enhancing "system design skills" for 12+ year olds;
Learning Scaffolding: Design "progressive tasks"—from "guided tasks" (e.g., "guide the toy to the red square step by step") to "open-ended tasks" (e.g., "design an automatic obstacle avoidance program for the toy"), providing immediate hints at each step (not directly giving the answer);
Progress Tracking: Visualize learning data (e.g., "Mastered 3 programming logics this week"), and synchronize it with parents/teachers (encrypted data transmission, compliant with COPPA child privacy standards).
1.4 Safety & Sustainability Design
Material Safety: The main body is made of food-grade silicone/ABS (compliant with EN 71-3 chemical safety standards, phthalate-free), the coating is lead- and cadmium-free, and it is washable (IP44 and above waterproof rating);
Structural Safety: Anti-swallowing design (small parts with a diameter ≥3cm to avoid choking risk), drop-resistant (no damage after a 1.2-meter drop onto concrete);
Sustainability: Modular and repairable design (e.g., replaceable batteries and sensors), using recycled materials (e.g., 30% recycled plastic), and packaging with no excess plastic (using biodegradable cardboard boxes). 2. AI Toy Design Process
2.1 User Research
**Target Group Interviews:** Communicate with children (direct users), parents (purchase decision-makers), and teachers (users in educational settings) to clarify needs (e.g., parents focus on "safety," teachers focus on "curriculum suitability");
**Competitive Analysis:** Evaluate the pain points of existing AI toys (e.g., "complex operation," "vague educational value") and extract differentiated design features.
2.2 Prototype Development
**Low-fidelity Prototype:** Create an appearance model using 3D printing to test grip comfort and button layout;
**High-fidelity Prototype:** Integrate core AI functions (e.g., VLA code parsing, sensor feedback) and conduct small-scale testing with children (observe operational smoothness and collect feedback). 2.3 Usability Testing
Task Completion Rate Testing: For example, "Have a 5-year-old complete the 'toy moves in a straight line' task within 5 minutes," with a target completion rate ≥ 80%;
Emotional Feedback Testing: Assess children's emotions during use using facial recognition (non-invasive) (e.g., "frustration index" must be ≤ 15%);
Iterative Optimization: Adjust the design based on test results (e.g., reduce button spacing, simplify voice commands).
2.4 Mass Production & Compliance
Production Compliance: Complies with CE (EU), CPSC (US), GB 6675 (China), and other children's toy standards;
After-Sales Support: Provides simple repair guides and establishes child-friendly customer service (e.g., voice customer service to answer operational questions).
3. Emerging Trends in AI Toy Design
AI Adaptive Coaching: By 2027, personalized learning paths will become widespread—toys will automatically adjust task difficulty and prompts by analyzing children's operational data (such as "frequently missed 'loop logic' errors").
Cross-Reality Integration: Combining VR/AR with physical toys—for example, children design virtual scenes in VR, and physical toys synchronously perform corresponding actions in reality.
Emotionally Intelligent Design: Integrating multimodal emotion recognition (voice tone, facial expressions), for example, when a toy detects a child's "frustration," it automatically simplifies the task or plays encouraging voice prompts.
Community-Centric Design: Supporting children to share their programming creations (such as "uploading their own designed toy dance program"), forming a safe peer-learning community (content moderation mechanisms filter inappropriate information).
4. Case Study: CodoVLA Series Design
Age Target: 3-12 years old (covering all primary school levels);
Key Design Points: Modular sensors (can be added according to age, avoiding wasted functionality);
"Screenless programming" (relies on AR projection + voice commands, protecting eyesight);
Food-grade silicone shell (bite-proof, drop-proof);
Educational Outcome: 2025 testing showed that after 6 months of use, children aged 7-9 showed a 52% increase in "conditional logic mastery rate," and parental satisfaction reached 91%.
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